Hi, random passer-by here,
I'm an AI junkie looking for a platform to tinker with. I love EV Nova, and I'd like to play with some ship AI such as flocking and coordinating allied ships.
I've looked over the bible, and as far as I can see the only control you have over AI is picking one of four pre-fab behaviour patterns, and setting allegiance. Is there any way of getting in deeper than this? I'm quite comfortable hacking around with C, if there's an API around somewhere that will give me access to the inner workings of the game.
Thanks in advance,
Hematite.