Just wanted to share: I was messing with some outfits last night and ended up getting nowhere because I had forgotten how outfits worked.
The idea was to make an outfit that would be like shutting down a ship's power to hide from an enemy. I had thought I could pull it off using a general cloaking-type outfit. Ideally, when the user "shut down power" to their ship, they'd lose shields (no prob there) and not be able to move the ship.
Initially I thought, "Oh, no prob. I'll just put some thrust and turn mods into modtypes 2 and 3." After setting it up I remembered that if an outfit has multiple mod values, they Just Work. It's not like they work only if modtype1 is engaged.
So sad. I tried messing around and make a weapon that would simulate the same thing, to no avail. I'm fairly sure I won't be able to to make "divert power to shields" kinds of things either.
The lesson: read the EVN Bible.
-STH
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"Create enigmas, not explanations." -Robert Smithson