Yes, everything is looking good for me, and I happen to have some time off work these days. I've still got all my development files (I hope) for ShipVariants, and since people seem interested in an up-to-date version. Updating ShipVariants has always been a tricky game of catch-up, because it requires an exact knowledge of what has been changed from version to version of Nova, and Ambrosia is not too reliable with their documentation of these changes. Sometimes they're easy to find with ResCompare, but sometimes Ambrosia changes something basic about every ship, and the result is a bunch of false positives for changes.
I still have Nova version 1.0.6 installed, and if everybody is happy with WraithSniper's ShipVariants 1.0.6, then the actual process of updating shouldn't be a big deal. I'm going to take a look at the update situation now, and I'll post back here to say more about the other requests.
Update : Here's the deal: there are no changes in any ships from Nova 1.0.6 to Nova 1.0.8. The price discrepancy in Star Liners is a bug in version 1.0.6 of ShipVariants. 500 000 is the correct price for Star Liners anyway, and the variants are hands-down better, and will cost more.
Allowing the player to purchase house variants of Auroran ships would be very difficult and time-consuming. I would have to:
1. Find out what they all are, and what missions they relate to.
2. Find out where they should show up, and when, which may require altering ships, and would definitely require altering planets.
3. Write descriptions detailing the differences in armament, etc. for all the variants.
So I guess it's as easy as one, two, three! Seriously, though, that's not only a lot of work for little benefit, but it means changing a lot of resources that I like to stay out of for compatibility reasons. On top of that, it would have to be tested to all hell before it could be released, which would be as grueling a task as making the changes in the first place. All so I can fly an Auroran Va Thomgiir Thromkin Firebird (Xtreem Edition)? I'm a purist, and I'd really love to give people the ability to do that, but the reality of it is that it's just too much work, and it could interfere with other plugins.
I cut used ships from ShipVariants early on because they would be redundant. Since I only get two lines to describe ships in their icons, I would either have to further abbreviate ship names or rely more heavily on the long description text. I like coherent, intuitive user interfaces, and both these things would take away from the excellent presentation ShipVariants currently employs. Also, the matter of clutter has been mentioned, and whether or not it would cause errors, it would make the shipyard more difficult to navigate than it needs to be.
Hiring variant ships is just a matter of writing descriptions for their pilots. It's a lot of descriptions, and more work because each one tends to include a bit on the pilot, and I think I'd run out of ideas. Ships are ships, and it's Ok to let them share word for word. Pilots are people, and it's more work to make them different from one another. How do you say "this guy likes armor over mobility" in twenty different ways? You either repeat yourself and sound stupid, or you obfuscate meaning and sound stupid. In any case, that's certainly something I'd consider doing. Having the ships show up for hire is just a matter of increasing their probability from zero.
Finally, Cavanoskus mentioned the Fighter Variant Fix. As far as I know, there is nothing wrong with it, as the oversight on ATMOS/Ambrosia's part hasn't changed. I haven't tried it recently, however.
Any other problems? I'm a little worried because of this Luxury Liner bug. I don't know how it was introduced, because I don't have records of previous changes to its stats or price. The fact that the price of the regular version is higher than the upgades points to a price correction by someone (me or whoever) who forgot to look at the upgrades. In any case, bug-finds are welcome, and will be made into bug-fixes as soon as possible.
(This message has been edited by Angel (edited 05-20-2004).)