Quote
Originally posted by Commander Arashi:
**My two yen...
Having tried the "magic wand" route and the "adjust contrast and desaturate" route, the "render a white ship" was definately the clean and fast way to go. For aps that support it, rendering an alpha is even better (Bryce will render all selected objects as white against a black background, for instance).
"All right, they're on our left, they're on our right, they're in front of us, they're behind us....they can't get away this time."
-- Lt. Gen Lewis B. Puller, USMC
**
That's not good solution for windows users who render 36 images and manually align them and such, that makes the count... to 72, which turns me down, so I prefer doing it myway
Quote
Originally posted by modesty_blaise_us:
**
Saturation deos make it grayscale not white and black....and this won´t work if you have a big ship with very dark shadows..
**
Truth, but I usually call images 'black and white' not 'greyscale', ie when looking old photos, I usually say black and white, probably because in my language its almost the same with greyscale, but here we use black and white for it
Infact, you need to use more than one light source, or your images look weird, you know, in real life, everything has tons of shadows, but not really black shadows at all (Well in non-artificial lightning :p)
------------------