Quote
From The Nova Bible:
**There are also a number of other operators that allow you to do many interesting
things:
<snip>
Cxxx - change the player's ship to ship type (ID) xxx. The player will keep all
of his previous outfit items and won't be given any of the default
weapons or items that come with ship type xxx.
Exxx - change the player's ship to ship type (ID) xxx. The player will keep all
of his previous outfit items and will also be given all of the default
weapons and items that come with ship type xxx.
Hxxx - change the player's ship to ship type (ID) xxx. The player will lose any
nonpersistent outfit items he previously had, but will be given all of
the default weapons and items that come with ship type xxx.**
So, if you have a mission where you're assigned to command a specific ship, let's for argument's sake say it has a RID number of 135, you'd put C135, E135 or H135 in the OnAccept field.
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