I've been playing EV for 8 years now but only recently started messing around with altering aspects of the game. I've never made a plugin since most of the changes I've made required very little tweaking and could be accomplished easily using resedit on one or two of the Novadata files.
On my latest alteration I've hit on a snag though. I wanted to give small fighters a bigger advantage buy making raven rockets fire in salvos and multiple launchers fire simultaneously. This was no sweat, I've already changed the weapon stats to the way I want them, but in my updated description of the weapon I say that the way the salvo was achieved was basically an accident (some engineer tinkering with the fire mechanism) so I want my new "busted raven rocket launchers" to burn out and become useless after about a month of use.
Whew, what a longwinded windup to a simple question: How can I use resedit to make the launchers become useless after a set time so the player has to keep buying new "busted" models to fire in salvos?
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"Mass genocide is the most exhausting activity one can engage in... next to soccer"- Loki