Ambrosia Garden Archive
    • What isn't Nova using?


      I'm curious as to the amount of features that the standard Nova scenario doesn't take advantage of them. I'm sure of a few of them (gravity, landing fees, automatic scanning fines), not so sure about others (can you demand payment from ships you attack? can you demand more payment from a dominated planet? can you accidentally abandon fighters?) and really not sure at all about others (ask ships for advice? düdes as "escorts" or "naval fighters"?).

      I was just wondering if there is some kind of list, or if anyone knows of any major features that were ignored by the developers.

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      When viewing a Terrapin for the first time, I realized that anything flies-if you throw it hard enough!

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      That's got a few in.

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      "Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." - Mark Twain.