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Originally posted by Dana:
**Yes, BG is an RPG, and it dosen't have food. There is a difference between not mentioning something leaving it out of the simulation, and implementing it in a grossly unrealistic manner. **
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there's nothing to suggest that the world of PoG is basically different from our own in that area, so it should behave like ours. If it doesn't, then it should be for a reason
There is nothing to suggest that the world of BG is basically different from our own in the area of food, so it should behave like ours. Since they left out food completely then it must not be a RPG by your definition.
Furthermore, in BG a player can not go without sleeping for more than 24 hours. If they stay up longer than that then they start accumulating penalties followed by hit point loss until death. This is decidedly not realistic. I have hiked/worked out for several days straight without "luck" penalties nor "hit point loss." There is no reasonable explaination to this so BG must not be a RPG by your definition.
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It's the same thing with bathrooms, I have no knowledge of an RPG which requires micromanagement of this detail...
But yet you suggest that a RPG must micromanage things of small detail. I consider eating the same as going to the bathroom. Heck, many people go to the bathroom more often than they eat. Given this, bathrooms ought to be more prevalent than food.
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Brushing over an issue by not showing it at all is forgivable, and in fact essential in many cases. Blurring two things - eating and healing - together, so that both are unrealistic, is not.
And why is this more unrealistic than magic?
When I am fatigued and I eat, I typically get a large rush of energy. Can this not be paralleled to the fantasy setting with hit points? Actually, now that I think about it, in PoG hit points are really Stamina points. It stands to reason that food would increase this, no?
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The defenders of PoG seem to fall back heavily on the fact that it can be edited through plug-ins.
No, they don't. They aren't the ones defending their game.
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**This is not a truly valid argument, any more than it would be correct for a car company to say:
"It's not a problem that our cars do not have engines, you can buy or build an engine and have it installed." **
I know a lot of car frame vendors that market their frames as being the best in the industry. All you need to do is supply the motor, transmission, wheels, etc.
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**What comes stock is what counts, add-ons are nice but they don't make a difference in the actual, basic product.
It can be corrected through patches, but the basic design choice was flawed. **
You are certainly entitled to your opinion. However I have pointed out the reasons that I believe your opinion to be flawed.
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As to the realism of Sea-Giants - their very presence suggests that our world is different from PoG's in the nature of it's inhabitants. They require no real explanation, they just exist in that world because they do, just like humans there. That is fundamentally different from unrealistic eating.
I don't find the eating to be unrealistic. I would find a requirement to eat excessive in detail. There is a reason I don't play Ultima anymore.
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(This message has been edited by Stark Bledfast (edited 06-18-2003).)