Okay, heres the question. does the area of damage on a weapon have to be a circle? I know that it usualy is, but is there a way to work around that? I ask this because I want to make a projectile weapon that explodes into a "spike" of energy that would be very long, but not very wide. second question, which probably should have been the first, how would I go about making the graphics for such an explosion...
Im not sure if what im trying to say is clear or not.... hopefuly you guys can figure it out...
thanks
(edit) forgot to mention, EVN is the game in question, just incase you couldnt figure it out
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Page's destiny and mine are intertwined, we were bitter enemies before we even knew of each others existance...
-Jasan
(This message has been edited by just smile and nod (edited 12-21-2003).)