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Originally posted by Regulus:
Presuming you're attempting to create Voyager's "Prometheus", the only solution I ever devised was rendering the ship from such a perspective that the middle portion completely occludes the bottom.
Yea, but everything else is rendered in the 3/4 view, so it would look really out of place.
Quote
Originally posted by Regulus:
**Edit: Alternately, you could have the "top" portion mount a combined "middle and bottom" with its own key carried flag that immediately separates when engaging hostiles. You would only have direct command over the middle portion, however.
**
That's what the current setup is. It works okay, except for when the bottom or middle is destroyed. If the middle is destroyed, the bottom, since it belonged to the middle rather than you, decides it doesn't know you anymore (which is a little weird). If the bottom is destroyed, when you redock with the middle section, since the altenate frames of the saucer section are of the full ship to be used when its carrying the keycarried, it looks like the whole ship. If you make them both carried by the saucer section, when you launch the middle alone, the bottom disappears. Or if you launch the bottom alone, the ship still looks like its whole.
The only thing I can think of is devising a way to make the saucer launch both the middle and the bottom at the same time (although I have tried unsuccessfully to get this to work with outfits). And that would also pose a problem if the bottom is destroyed, because you can only have one keycarried, if your redocked with the middle (as keycarried), it would look like the whole ship was there. Could there be a way to not allow the bottom section to redock with the saucer if the middle is destroyed?
Thanks for the suggestions...keep 'em coming ;).
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