The long wait is finally over. I am releasing the first Escape Velocity: Nova editor for Windows, and I am seeking beta testers. The name of the program is EVNEW - EVN Editor for Windows. If you can think of a better name, let me know. I have been working on this project for several long months. I wanted the release to be a complete surprise.
Here are the current features:
- Can read and write all 23 Nova-specific resources
- Can read and write the Mac resources cicn (color icon), PICT, rle8/rleD, snd, str, and str# (string list)
- Provides an easy-to-use GUI editor for every resource, with check boxes for the dozens of flags in various resources
- Can import and export images and icons to and from a variety of different image formats using QuickTime, which operates through DirectX
- Can import and export snd resources to and from uncompressed .wav files
- Can play snd resources using the Windows libraries of the Mac Sound Manager, which also operates through DirectX
- Automatically compiles and decompiles rle8/rleD resources and can display them in a user-defined grid
- Robust error handler
- Tooltips for every field of every resource, containing about 90% of the Bible's information
- EVNEW is completely free!
Planned features for future versions:
- Plug-in tester that will copy the current plug-in into the Nova Plug-Ins folder, run Nova, and delete the temporary file after Nova exits
- GUI Universe editor with all of the system data
- Ship previewer where you can test out all of the animations
- Built-in plug-in checker that checks all fields for valid values
Currently known bugs/issues:
- I can't find pallette information for the rle8 resources, so they appear messed up
System requirements:
- If your system can run EV: Nova, you can run EVNEW
To sign up to be a beta tester, email me at Aprosenf@aol.com . There will be (at least) two rounds of beta testing. For the first round, the requirements to be a beta tester are:
- You have a Mac AND a PC. Being able to successfully emulate a Mac does NOT count
- You have a registered copy of EV: Nova
- You know how to convert plug-ins on Windows
- You have a good experience using some of the various Mac editors, such as ResEdit, MissionComputer, and EVONE
For the second round of beta testing, the requirements will be:
- You have a PC
- You have a registered copy of EV: Nova
The first round of beta testing will primarily to test compatibility between Macs and Windows for all of the resources and to make sure every data field comes out exactly as it should. The second round of testing will be to make sure that all plug-ins made actually work with EV: Nova.
Currently, I have not made documentation other than the tooltips which were copied from the Bible. I will make that after the beta testing. When the testing is complete, I am going to do something that will surprise a lot of you - I am going to open source the project. Yes, that's right, you guys can take my code and make it better. I hope this will result in better editors in the future that don't have to worry so much about the loading and saving of all the different resources. The code is not well commented, but it is relatively clear and as organized as possible. I look forward to releasing EVNEW.
-Adam Rosenfield
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C:dos
C:dosrun
rundosrun