Uncle Twitchy, seant, do you want something you can plug in to Nova right away and watch the weapon in action, or just the wëap resources? I'll need to extricate this experiment from all of my other experiments anyway, but I'd like to know which is better for you.
ElGuapo, I was trying out something about those mines.
I gave a test pilot a weapon that simply shot forward for a short distance. When it expired, it submunitioned into five other projectiles. These travelled a short distance, scattering them from each other. Then they submunitioned into 'guided' projectiles that had a speed of zero, a ProxRadius of 150, and which could be 'triggered by any ship.' When a ship got close enough, these would in turn submunition into the cloak-hunters.
Stage (Wëap) 1: Fired by player. Short range, large SubTheta. (Launch)
2: Short range. (Scatter)
3: Zero speed, Prox triggered by any ship. (Mine)
4: Actual Missile.
They could just as easily be turned into a weapon in their own right. If someone wanted to, they could omit the final stage, and make the mines explosive. This technique could allow the player to quickly deploy a small mine-field. One could drop a few of these in front of oncoming fighters, or spam up a vast minefield in front of a capital ship. It eats up four wëap resources to do (Three if the mines themselves are simply explosive), but it could make mines in general much easier to use.
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"Trust me, this'll work..." - Me.
"WARPCORE BREACH IN 10 SECONDS." - Computer.
"... Of course, I could be wrong..." - Me.