After lurking on the boards for several years and mining the nuggets found therein, I've finally started my first large plugin.
Currently, I'm working on a cron-driven damage and repair system involving the addition and removal of "Engine damage" outfits. Adding damage outfits in space (via a cron and the Gxxx bit) works just fine, but the purchase of an "engine repair" outfit planetside causes Nova to crash when I return to space.
To eliminate all other variables, I wrote a simple Blaster Remover Plugin which has a single outfit with "d128" in the OnPurchase field. This outfit works as it should planetside and toggling the flags for "cannot be sold" and "remove after purchase" has no negative effect either way. Unfortunately, the game still crashes after leaving the planet.
Am I missing something or does the Dxxx bit only work properly in space?
Thanks,
epower
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