Alrighty.. For enhanced realism in my planet graphics (and more accurate masks) I want to make planet surfaces with Lunarcell and then use them as textures in Infini-D. Anybody have any pointers, tips, or downright instructions for doing so?
Thanks
Divals
(edit)wow, this sure is being pushed to the bottom fast! it's only been about half a day of people not replying at all and it's already down near the bottom!(/edit)
(wow, we haven't had a 'Divals sucks with graphics, plz help!' post in forever! :p)
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