First Impressions
Like I said, I've never seen anything about Blender on these boards before - and the entire program is news to me, I'd thought I just give you guys some of my thoughts on it so far...
Definetly not user friendly - but it's not Pov-ray either. I spent a couple hours messing with it, reading the online manual and trying to get a feel for the controls and really didn't get anywhere. Course that's not saying much. I'm most definetly not talented at 3D apps. My biggest gripes about the program would be that there doesn't seem to be any Undo at all. So if you make a mistake you could very well be screwed. Selecting areas is also a pain. From what I can tell you can only select vertices. Not a terribly big deal but to make it worse is that if you're not careful you're likely to select vertices on the opposite side of the object you're selecting. But there doesn't seem to be any way to select edges or faces. You can however select the entire object. Rotating windows is a bit chaotic and there is no isometric view. You can set a camera in the proper place though to compensate for this. Changing between views seems to have some problems as well. Occasionally it seems to give you the opposite view of what you requested. Additionally, many of the controls are keyboard shortcuts. This is good since digging through the seemingly billions of buttons gets tiresome but it makes memorizing the shortcuts almost a necessity.
All in all though, I'd have to say that so far I'm still intrigued by it. Considering that it's completely free and native to OS X is enough to make me stick with it a little longer to see if I can't get the hang of it. Especially, since it seems to be a very powerful program in the right hands. I still prefer the simply yet effective control of Wings3D but for me to move completely over to OS X, it's not a viable option (Strata and ResEdit are the only reasons why I haven't dumped 9). I didn't play much with the textures or rendering at all. The actual render that I did do came out pretty decent as so did the simple texture. I'll probably mess more with those tomarrow. There are also some other very cool features that I've only touched for a moment. Basically, if I can get past the learning curve, I'll definetly be making a lot of use of Blender for future plugs. From what I've seen it can do some pretty killer work.
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