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Originally posted by Space Junkie:
Yes you are right . I'm triying to create a Javelin bay (and a Arrow bay). I already created a dart bay and this one functions really good so I copied the φόtf and changed the modtyp. Afterwards I copied the weap "create dart" and changed the ammo typ from 173 to 175 . can anybody say me where is my fault ?
Here, I think, is the simplest way to do this:
Step 1: Create a new oόtf resource, giving it modtype 99 and modval 235.
Step 2: Fill in any other values for oόtf that are necessary (tech level, price, miscellaneous stuff..)
Step 3: Create a new wλap resource with ID number 235 (this is the first unused resource ID for weapons). Copy in the same information as was in "Create Dart", but change the ammo type (as you already did, I think) and change the speed to Javelin speed (unless, of course, you want sickeningly fast javelins scooting around..)
Step 4: Create another oόtf resource, giving it modtype 3 and modval 235. This will make an oόtf allowing you to purchase javelins for your javelin bay.
Step 5: Fill in any other necessary values for the oόtf.
Repeat for the arrow bay, but using 236 instead of 235 (since you need a new resource ID) and change the ammo type to the arrow.
I think the problem was that you didn't have an oόtf created for your weapon, which meant that although your weapon existed, there was no way for a player to get it, unless their ship automatically came with one (and I'm not even sure if that would work without an oόtf resource...).
Good luck!
-K
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Art History = Cool! ...and yes, I'm odd.
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