i was wondering (i lack the ability to make or even investigate ideas for plugs, because i use basilisk on my pc - my mac wont run games better than evo very well) would it be possible in a plug to make a weapon that had "critical hits"? could you make a set damage that was relativly low, and then on a randomly small percentage of hits do phenomenaly larger damage? also, could you make a ship that took damage normally, but then sometimes took triple damage or such from hits? imagine a ship like a pinto hatchback. just as safe as any other car, but if it gets rear-ended: BOOM! fueltank! it might be a good feature for the used ships. outdated models with safety issues corrected in later models.
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why should they respect?