Okay, if this has been done before, forget you ever read this post. If not, then I'm officialy laying claim to this idea. I might use it in my TC (if I do my TC at all, that is).
Anyway, I came up with the idea while musing over the upcoming Sephil Saga. Basicaly, each system is actualy made up of individual syst resources (Frozen Heart did this with Sol). In game, systs would be called sectors (although there are some places they'd still be called systems because of the engine). So you could have Sol with an Earth sector, a Mars sector, etc. For the sake of simplicity, you'd only have at most four spobs in each sector, yet you could actualy have numerous planets and moons and stations and whatever in each system.
Now here's the important part. Near the middle of the system, there'd be a central sector that connects to the central sectors of local systems. Based on your legal record, the local authorities could prevent you from jumping into the system directly. There are two ways you could do this: by a hypergate style spob or just using systs and controling the links with NCBs. I don't know much about Nova plugs yet, so I'm not sure how this could best be done.
Now for the other important part: for the sake of continuity, you'd have a lot of unihabited systs that link the systems but don't use the hypergates. Then if the player has a bad record, he/she could still get to a system without using hypergates, but there would be, like, at least five jumps between the outermost sectors of each system. However, this is ugly and I loath having numerous uninhabited systs.
This is more realistic. Hyperjumping is actualy based on distance, not some ephemeral star connection thing. Don't get me wrong, I'm not in to hard science fiction, but having numerous systems with inhabitable planets isn't realistic. A light year is a hell of a long distance and to say we could skip over thousands of them with a hyperspace system is unrealistic.
Well, that's about it. What do you think?
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The bake sale to raise money for the car wash has been canceled due to confusion.