I'm just wondering if there will be a version 15 of the PlugPack mod. I'm itching to play Nova again and PlugPack is one of those additions I cannot play without. Since it's incompatible with EVN 1.0.5, will it be updated soon?
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I'm just wondering if there will be a version 15 of the PlugPack mod. I'm itching to play Nova again and PlugPack is one of those additions I cannot play without. Since it's incompatible with EVN 1.0.5, will it be updated soon?
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There IS a new version
I uploaded it yesterday and I think in 1 or 2 days you can download it (little delay on the add-ons page).
You are a great fan, eh? Any comments or wishes for upcoming versions?
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Hey, check out my plug-in on the EV:N add-ons page. It`s called PlugPackV14.
Or download it
(url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/PlugPackV14.sit?path=evn/plugins&file;=PlugPackV14.sit")here(/url)
(This message has been edited by Terek E`Ban (edited 06-03-2003).)
Say, what plugins does your plugpack contain? Perhaps you could tweak it to add some more balanced outfits? What about some of the ideas contained in this post?
(url="http://"http://www.ambrosiasw.com/webboard/Forum26/HTML/010787.html")http://www.ambrosias...TML/010787.html(/url)
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Eep!
All plugs were made by myself:
NewCharacters (Choose one of 22 characters to play with)
NewMissions (GRN racing missions available for the player - dont gamble, fly one of them) ExtraOutfits (91 balanced outfits and 1 new ship to hire (new graphics)), NewTargets (Better target pictures - colored ones) AllFixes (contains all current fixes for EVN) - Isn
t available in V15 because there are no fixes for 1.0.5
What ideas of the linked topic you would like to add to the existing plugs? Maybe I can use it for V16.
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Hey, check out my plug-in on the EV:N add-ons page. It`s called PlugPackV14.
Or download it
(url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/PlugPackV14.sit?path=evn/plugins&file;=PlugPackV14.sit")here(/url)
Quote
Originally posted by Steelix:
**Terek E`Ban It looks liek your plug is very good. If it is possible for me to register then I may get this pack.
Steelix
**
Thanks
You have not registered the game yet? Why? It`s one of the best games ever made.
I really hope you got a good excuse for this!?
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Hey, check out my plug-in on the EV:N add-ons page. It`s called PlugPackV14.
Or download it
(url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/PlugPackV14.sit?path=evn/plugins&file;=PlugPackV14.sit")here(/url)
(This message has been edited by Terek E`Ban (edited 06-03-2003).)
What would I add? Well, you really have quite a comprehensive pack already. But my biggest desire is to see more missions in the form of mini-plotlines, or short 5 to 10 mission threads. Those are the kind that you can always get no matter what major thread you are in. Can you come up with anything like that? The racing missions are great, but I'd love to see more things along those lines.
Also, I don't know if any plugins have addressed this yet, but how about a mission set that continues the deep-space probe mission from the early game? You know, the one with the wierd, ringed planet and the abandoned Auroran carrier? If there is a thread in the standard game that does this, I've never found it. I always assumed that mission was put in the game to give mod-makers a place to start.
Another idea would be anything that utilizes the full potential of the EVN engine in ways that the standard game does not.
Seriously, you PlugPack is the first thing I install after installing the game. I never play without it. Keep it up.
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Quote
Originally posted by Clock Nova:
**What would I add? Well, you really have quite a comprehensive pack already. But my biggest desire is to see more missions in the form of mini-plotlines, or short 5 to 10 mission threads. Those are the kind that you can always get no matter what major thread you are in. Can you come up with anything like that? The racing missions are great, but I'd love to see more things along those lines.
Also, I don't know if any plugins have addressed this yet, but how about a mission set that continues the deep-space probe mission from the early game? You know, the one with the wierd, ringed planet and the abandoned Auroran carrier? If there is a thread in the standard game that does this, I've never found it. I always assumed that mission was put in the game to give mod-makers a place to start.
Another idea would be anything that utilizes the full potential of the EVN engine in ways that the standard game does not.
Seriously, you PlugPack is the first thing I install after installing the game. I never play without it. Keep it up.
**
Hmmm, yeah. Missions... I thought about some interesting ones but I`am too lazy to make missions
I will see what I can do maybe there are more new missions in V17 or V18.
I`am happy that you like it so much.
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Hey, check out my plug-in on the EV:N add-ons page. It`s called PlugPackV14.
Or download it
(url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/PlugPackV14.sit?path=evn/plugins&file;=PlugPackV14.sit")here(/url)
Well, I would say some of the balance fixes mentioned in that thread... and once ShipVariants 1.05 comes out, have that be a part of your plugin... I would say, let the balance fixes for guns and ships and such be a seperate plugin from the one that adds all of the outfits...
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Eep!
I've actually never used Ship Variants. But it seems that making every ship version purchasable would unbalance the game and take some of the fun and mystique out of trying to capture those elusive ships you cannot buy. Does it make every ship purchasable out right, or are some dependent on missions and such?
But it sounds like this might be a good cantidate for folding into the PlugPack. I'm all for bundling as many plug-ins into as few packages as possible. Keeps incompatibilities low and convenience high. Before you release the next version, why not see what some other developers are doing and try to get some of them to consolidate their plugs into yours?
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Well, it doesnt make EVERY ship purchasable... it simply makes the variants of the ship available where the normal ship is purchased. Like, say you wanted to buy a Mod E Starbridge. You would have to go to New Ireland and land & takeoff a bunch of times until it is, by chance, available, at which point you buy it at an appropriate price.
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Eep!
That sounds pretty reasonable. Definitely a cantidate for PlugPack inclusion. I like the fact that parts of the PlugPack can be installed seperately, so I can leave out what I don't want.
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The ShipVariants, eh? Thats something I thought to add in V14 already but I haven
t - dont ask why, I don
t know.
I first have to contact the creator before I can use it so you guys have to wait I really think that`s a good idea.
Hehehe, thats why it is how it is... I hate to must use something I don
t like too. (But I really like all parts of my PlugPack )
Hey Gluegun: You said something about "balance fixes for guns and ships", right?
I don`t know a plug that do this. Is it already donwloadable?
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Hey, check out my plug-in on the EV:N add-ons page. It`s called PlugPackV14.
Or download it
(url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/PlugPackV14.sit?path=evn/plugins&file;=PlugPackV14.sit")here(/url)
Quote
Originally posted by Terek EBan: **The ShipVariants, eh? That
s something I thought to add in V14 already but I havent - don
t ask why, I dont know. I first have to contact the creator before I can use it so you guys have to wait ;) I really think that
s a good idea.
Hehehe, thats why it is how it is... I hate to must use something I don
t like too. (But I really like all parts of my PlugPack )
Hey Gluegun: You said something about "balance fixes for guns and ships", right?
I don`t know a plug that do this. Is it already donwloadable?
**
No, there isn't one yet. but will SOOMEONE MAKE IT? Just something to fix the chainguns, and make more weapons have that nice ability to aim a bit, amd fix the polaron torpedo range, etc. etc.
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Eep!
Quote
Originally posted by Gluegun:
**and fix the Polaron Torpedo range
**
EldrichEvil has already made one to fix the torpedo range. He made a thread on the EV Dev Corner and will soon submit it Add-Ons.
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I am eager to try to ansver mission questions
I found a little bug in your Plug Pack. It's pretty good, except the Sigma Jump Maximizer only gives you two extra fuel units, not 200. It claims to increase your jump capacity by two jumps but there are 100 fuel units to a jump (that's how they make it so certain outfits can use portions of your fuel rather than one jump at a time). So all you have to do is change the amount of fuel increase to 200 from 2. It's super easy to do yourself in ResEdit, I just thought I'd let you know.
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Hard work never killed anybody, but why take a chance?
-Edgar Bergen
Quote
Originally posted by Luca Rescigno:
**I found a little bug in your Plug Pack. It's pretty good, except the Sigma Jump Maximizer only gives you two extra fuel units, not 200. It claims to increase your jump capacity by two jumps but there are 100 fuel units to a jump (that's how they make it so certain outfits can use portions of your fuel rather than one jump at a time). So all you have to do is change the amount of fuel increase to 200 from 2. It's super easy to do yourself in ResEdit, I just thought I'd let you know.
**
Thanks for this bug report. It`s changed now. But unfotunately you have to wait for V16 because there is already a patch uploaded for V15. Sorry. Maybe you can change it by yourself!?
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Hey, check out my plug-in on the EV:N add-ons page. It`s called PlugPackV15.
Or download it
(url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/PlugPackV15.sit?path=evn/plugins&file;=PlugPackV15.sit")here(/url)
If I would be alowed to put in a request, I would like to see the number of crew quarters that you are allowed to buy reduced and the number of crew you can buy. Say 2 crew quarters and 3 crew of each type. Just my 0.2˘
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Quote
Originally posted by Infinate:
**If I would be alowed to put in a request, I would like to see the number of crew quarters that you are allowed to buy reduced and the number of crew you can buy. Say 2 crew quarters and 3 crew of each type. Just my 0.2˘
**
Why?
Say you got an very big ship (cruiser) why you shoudnt be allowed to hire as much crew member as you want!? Becasue of the weight of the quarters you don
t have enough room to store weapons if you`ll buy too much of them.
I`am really interested why you posted this - Is this outfit unbalanced/Did it makes you invincible or something if you buy all you can get? I never tested this outfit at his full capacity so the reports of players are important to me.
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Hey, check out my plug-in on the EV:N add-ons page. It`s called PlugPackV15.
Or download it
(url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/PlugPackV15.sit?path=evn/plugins&file;=PlugPackV15.sit")here(/url)
(This message has been edited by Terek E`Ban (edited 06-09-2003).)