Ambrosia Garden Archive
    • Fleet Question for Matt & Co.


      Hey, mcb --

      Are ships supposed to appear in flëts regardless of whether their AppearOn bits are set or not? Right now, that's the behavior I'm seeing.

      (edit) I realize each flët has an AppearOn bit as well, but what if you want a fleet that has two different ships, one of which is activated by a crön?

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      It is better to feed the goat than it is today.

      (This message has been edited by UncleTwitchy (edited 06-09-2003).)

    • Then make two different fleets, one of which is activated by a crön. 🙂
      (You could deactivate the other with the same crön)

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      "The Macintosh may only have 10% of the market, but it is clearly the top 10%." ? Douglas Adams

      (This message has been edited by Guy (edited 06-09-2003).)

    • Quote

      Originally posted by Guy:
      **Then make two different fleets, one of which is activated by a crön.:)
      (You could deactivate the other with the same crön)

      **

      But it's a spöb defense fleet that I want to show improve gradually over time. And I don't want to have to make another 2-300+ s˙sts just to show gradual fleet improvement.

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      Starfleet Adventures: A Star Trek TC for EVN (url="http://"http://www.ev-nova.net/forums/viewtopic.php?t=145") Discussion Board (/url)
      Starfleet Adventures (url="http://"http://www.ev-nova.net/forums/viewtopic.php?t=71")Progress Log(/url)
      It is better to feed the goat than it is today.

    • You've uncovered a limitation in the Nova engine that was never meant to be accessed. At this stage, any major changes to the Nova engine would likely break a half-dozen other things, and delay the PC release even longer.

      I would posit that Matt will not try and rectify this bug.

      all the best,

      Dave @ ATMOS

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      Co-creator of EV Nova

    • This may be addressed in a future update if it turns out to be a minor issue. Meanwhile, this belongs on the EV Developers' webboard, so iMove.

      mcb

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      "If it's not on fire, it's a software problem."

    • Yikes... I thought it might be a limitation of the engine, but I was hoping it was a bug... didn't realize it would be a major change, and if that's the case, I'll see what I can do for a workaround.

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      Starfleet Adventures: A Star Trek TC for EVN (url="http://"http://www.ev-nova.net/forums/viewtopic.php?t=145") Discussion Board (/url)
      Starfleet Adventures (url="http://"http://www.ev-nova.net/forums/viewtopic.php?t=71")Progress Log(/url)
      It is better to feed the goat than it is today.