Ambrosia Garden Archive
    • Help! One way hyperjumps are plagueing me!


      Ok, so ive been makeing a plugin where it trains newbs to EVN, to fly and do combat with ships that will attack you. I currently have 3 systems.

      Ok my problem is that for one of the systems its the hub, then the other 2 are battle areas. Now when you hyper to one of the battle areas, you cant hyper out because theres no jump line. I have all the right codes in the Con area of Nova Tools. Each system hooking up to the hub, and vice-versa. But i cant get it to work!!

      If you need to check out the plugin and systems and stuff, email me saying so.

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      -Unreal Centipede
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      Need a minor plugin made? Email me! (url="http://"mailto:Unrealcentipede@yahoo.com")mailto:Unrealcentipede@yahoo.com(/url)Unrealcentipede@yahoo.com

    • Don't know what to say. If you want to send it to me I'd be happy to take a look at it as long as it isn't very big. Double check your resource IDs. Make sure you're using the syst IDs and not spobs or anything else. Make sure that each syst is connected at both ends. Make sure you're actually putting the latest copy of your plug in the Plug-ins folder (occasionally I'll forget to do this if I'm making changes and testing a lot or put the wrong file in so the right one didn't get updated). And make sure that you're not using resources already in use or if there are multiple systems verify that those are all connected as well.

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      I used to jog but the ice kept falling out of my glass.
      (url="http://"http://www.0three0.net/l-1551/")L 1551(/url) - The official site of RONIN and The Way and the ten thousand things

    • Quote

      Originally posted by Kame:
      (B) Make sure you're using the syst IDs and not spobs or anything else.
      I only have one spob so i know im not useing it.

      Quote

      Make sure that each syst is connected at both ends.

      I am.

      Quote

      Make sure you're actually putting the latest copy of your plug in the Plug-ins folder (occasionally I'll forget to do this if I'm making changes and testing a lot or put the wrong file in so the right one didn't get updated).

      it is the right one.

      Quote

      And make sure that you're not using resources already in use or if there are multiple systems verify that those are all connected as well.

      Ive ran it through the old copy-out-of-data-files-and-paste-new-systs-in trick

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      -Unreal Centipede
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      Need a minor plugin made? Email me! (url="http://"mailto:Unrealcentipede@yahoo.com")mailto:Unrealcentipede@yahoo.com(/url)Unrealcentipede@yahoo.com

    • Quote

      Originally posted by Kame:
      **Make sure you're using the syst IDs and not spobs or anything else. Make sure that each syst is connected at both ends.
      **

      What Kame means is that for a hyperroute to work properly, one system has to be linked to the other, and the other has to be linked to the one. Saying that you can go from system A to system B, and then from system B to system A. If you just have A linked to B, and not the other way around, you can only go from A to B, and not from B to A.

      Matrix

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      "Nothing is fool-proof to a sufficiently talented fool."
      (url="http://"http://htf.mondominishows.com/valentine/main.asp?seed=7375&serial;=214877")The funniest valentine I've ever gotten.(/url)

    • i have that! It still isnt working. As soon as my webage is uploaded ill post the pics of all 3 systems. Then you will see.

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      -Unreal Centipede
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      Need a minor plugin made? Email me! (url="http://"mailto:Unrealcentipede@yahoo.com")mailto:Unrealcentipede@yahoo.com(/url)Unrealcentipede@yahoo.com

    • Just post a link to the plug as well, and we can take a look at it for you.

      Andrew
      (andcarne@mac.com if you want to e-mail it to me)

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