I've been playing around with a new concept lately, and came up with a bit of a dilemma. I am trying to create an outfit that when purchased, changes the status with the government to a positive standing. If you sell it, it should decrease your standing. I know you could give the outfit a fake ID modtype, but that still leaves out decreasing your status when selling the outfit.
Here is what I had set up before. The outfit calls a mission in the onpurchase field, which has a compreward value of 1000 (the starting status with the govt is -500). When the outfit is sold, it calls another auto-aborting mission that instead has a compreward of -1000, to restore the government to it's previous status.
I believe the problem is that the compgovt fields do not take effect when the mission auto aborts. Is this standard behavior, and if so, does anyone have any ideas of how to work around it?
Thanks,
SpacePirate
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Eat blazing electric death!
(url="http://"http://www.evula.org/infernostudios/ept/")Unofficial EV and EVO Ports(/url): Betas 3 and 2