Quote
Originally posted by mrxak:
**The only problem is that there is no percentage modifier for crew size. You can't buy an outfit that doubles your effectiveness. Unless you do some very tricky bitting, and have multiple versions of the same outfits for each crew size in-game, you can only really increase by a constant.
**
Ya' know, once I was think of making a plugin to do all this. I was going to have all the weapons require trained marines to be aboard your ship for use. Then, since you know the modifier of the marines you could say that these weapons doubles their effectiveness or however much. I was also tinking you could have mercenary marines and marines for each race that could use race/military specific weapons, eg, a heavy blaster for the Feds, bio-armor for the Polaris, etc.
If you want simple weapons that your crew can handle, say in the desc that there are, for example, 10 pistols in the set, and they double the effectiveness of each crew member who carries one, then add ten to crew.
As I said, I thought about this a bit, but I'll never use the idea :frown: 
MickyBIs
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