Quick question, that I am too lazy to totally confirm myself. In an outfit, are the onPurchase and onSell fields evaluated anytime the outfit is gained/lost, or only when it is actually bought/sold? Because if it's the latter, that would make it kind of difficult to do a few things with the missions bits. Even simple things, like having a bit set when you have the outfit, and not otherwise. I know the contribute/require bits are one way of doing this, but not everything I want to control responds to them. Namely Junks. Anybody know for sure, or want to do a test for me?
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~Charlie