Ambrosia Garden Archive
    • Quote

      Originally posted by what_is_the_matrix:
      **I wasn't planning to be interested, but since we're going to have some fellow POV-Ray users, I might just have to LAY A SMACK DOWN! Heh.. Just kidding. However, I am still interested.

      As for a deadline, the mid-to-end of January would probably be good.

      Matrix

      **

      What's POV-Ray?

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      One day, when the galaxy is mine

    • Quote

      Originally posted by Chikorita2000ca2:
      What's POV-Ray?

      (url="http://"http://www.povray.org/")A free 3D program(/url).

      ------------------
      David Arthur @ (url="http://"http://davidarthur.evula.net/")davidarthur.evula.net(/url)
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    • Quote

      Originally posted by Legion:
      **Beta Rules - Subject to change

      • 3 catagories for entry (note: only 1 entry per catagory):

      Small ships (ie fighters/shuttles)

      Medium ships (ie destroyers/gunships/frigates)

      Large ships (ie crusiers/carriers)

      Entries submited in jpg form, no larger in pixel dimentions of 1000x1000. You could for example split this into viewports, and show several angles of the ship in the same image. Or, just show a shipyard style scene.

      There are no restrictions as to style and method of creation, ideally all submission should have been generated in 3d, since this allows for the possibility of porting them to a plug. Although saying this, I cant see why 2d entries shouldnt be allowed.

      Deadline for submission January 15th

      Ive not yet decided on how we're going to display the entries, either through a site, or through posts on the boards. If anyone is also willing to help me work on organising all this, itd be much appreciated, since I cant devote as much time as I probably should.

      This is of course just a draft.

      Comments.

      l e g i o n

      Another thought, in the event of not a huge amount of entries, catagories would probably be merged, and those who had entered a design for each catagory would be forced into choosing a single entry. Or should we just have 1 catagory anyway?

      **

      Maybe instead of being limited to one 1000 x 1000 image (of any scene we choose), we should make it a requirement to submit one 1024x768 with five orthographic views (top, bottom, front, back, right), and then another 1024x768 of any scene featuring the ship. The reasoning is that good composition and good action can make any ship look good (or bad composition can make a good ship look bad). This allows ships to be judged not only on their design and modeling, but also on the artist's ability to create a scene (ie. more prizes to be handed out). I think it'd be a bit more fair like that. Artists should also be able to submit some sort of description of their ship, but should be limited to like 200 words or something.

      Matrix

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      "Nothing is fool-proof to a sufficiently talented fool."

    • Quote

      Originally posted by what_is_the_matrix:
      **Maybe instead of being limited to one 1000 x 1000 image (of any scene we choose), we should make it a requirement to submit one 1024x768 with five orthographic views (top, bottom, front, back, right), and then another 1024x768 of any scene featuring the ship. The reasoning is that good composition and good action can make any ship look good (or bad composition can make a good ship look bad). This allows ships to be judged not only on their design and modeling, but also on the artist's ability to create a scene (ie. more prizes to be handed out). I think it'd be a bit more fair like that. Artists should also be able to submit some sort of description of their ship, but should be limited to like 200 words or something.

      Matrix

      **

      Agreed, that makes alot more sense than what I put :). Rules have been updated.

      It might be best to subdivide the image into 4 viewports, how about top, side, front, and the 4th as the users own choice?

      What do people think of having 3 catagories? Should we just have 1?

      best,

      l e g i o n

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      (This message has been edited by Legion (edited 11-28-2002).)

    • Please tell me where to get that program called "POV-Ray" oky?
      Waiting for an answer hehe 🙂

      Dj HomeWear (yes, that's me!)

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      "To play ev nova or not to play ev nova, that is the question" - Shakespear

    • Quote

      Originally posted by HomeWear:
      **Please tell me where to get that program called "POV-Ray" oky?
      Waiting for an answer hehe 🙂

      Dj HomeWear (yes, that's me!)

      **

      see David Arthur's last post. If you don't feel like that, it's (url="http://"http://www.povray.org")right here.(/url)

      Matrix

      ------------------
      "Nothing is fool-proof to a sufficiently talented fool."

    • Quote

      Originally posted by Legion:
      What do people think of having 3 catagories? Should we just have 1?

      Depends on how many submissions you get. Obviously, if you only get three, there should only be one category, but if you've got 50, it would be best to have at least 3 categories.

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    • Im new to makeing ships but, this could be fun(chalangeing) for me. So what im trying to say is:
      If i get POV-ray downloaded then im in!

      ------------------
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    • Well I am very new at ship creation, I still suck but what the heck, I'll give it a shot. I'm in.

      ------------------
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    • I'm a bit short on time (home for Thanksgiving, you see) but here's my input in a nutshell:

      - 3 categories = good
      - One max. 1024x1024 scenic pic, actual dimensions user-determinable within those constraints. (compositional reasons, you know)
      - One 102x1024 schematic view, being 4 512x512 quadrants.
      - Hosting by EVula, while inherently evil, is good. Like I always (?) say, it's his storage and bandwidth we're using... 😉

      Why 1024 and 512 and not 1000 and 500? 'Cause multiples of two are so much cooler. 😄

      I'm looking forward to this...

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    • Quote

      Originally posted by Weepul 884:
      **I'm a bit short on time (home for Thanksgiving, you see) but here's my input in a nutshell:

      - 3 categories = good
      - One max. 1024x1024 scenic pic, actual dimensions user-determinable within those constraints. (compositional reasons, you know)
      - One 102x1024 schematic view, being 4 512x512 quadrants.
      - Hosting by EVula, while inherently evil, is good. Like I always (?) say, it's his storage and bandwidth we're using... 😉

      Why 1024 and 512 and not 1000 and 500? 'Cause multiples of two are so much cooler. 😄
      **

      Not to be really really nitpicky, but 1000 and 500 are multiples of two. 2 * 500 and 2 * 250, in fact. 1024 and 512 are powers of two.

      I was also thinking that you might want to have beginner, intermediate, and advanced categories. Beginners might be people who have only been modelling for less than 6 months, have a limited grasp of modelling, but have no ability to texture. Intermediates are people who have been modelling for between 6 months to a year, and have a good grasp of modelling and are beginning to learn texturing. Advanced modellers have a good/great grasp of modelling, and are experienced in texturing. Of course, there are going to be artists who have only been modelling for 6 months, but are good at texturing, so they should submit to their skill level, not to the time for which they've been modelling. Also, people who can texture well, but have modelling skills that aren't up to par should probably submit to advanced, because a good texture can make almost any ship look good.

      Matrix

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      "Nothing is fool-proof to a sufficiently talented fool."

    • Quote

      Originally posted by what_is_the_matrix:
      **I was also thinking that you might want to have beginner, intermediate, and advanced categories. Beginners might be people who have only been modelling for less than 6 months, have a limited grasp of modelling, but have no ability to texture. Intermediates are people who have been modelling for between 6 months to a year, and have a good grasp of modelling and are beginning to learn texturing. Advanced modellers have a good/great grasp of modelling, and are experienced in texturing. Of course, there are going to be artists who have only been modelling for 6 months, but are good at texturing, so they should submit to their skill level, not to the time for which they've been modelling. Also, people who can texture well, but have modelling skills that aren't up to par should probably submit to advanced, because a good texture can make almost any ship look good.

      Matrix

      **

      Whilst i think thatd be a really cool idea, and will encourage a whole host of newer artists to the competition, how do we get over the subjective hurdle: ie, how do we define whats 'good' and 'bad' moddeling/texturing etc in order to catogorise where each piece gets submited? Since ultimatley, its oppinion based....

      best

      l e g i o n

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      (edited for spelling)

      (This message has been edited by Legion (edited 11-29-2002).)

    • Quote

      Originally posted by Legion:
      **Whilst i think thatd be a really cool idea, and will encourage a whole host of newer artists to the competition, how do we get over the subjective hurdle: ie, how do we define whats 'good' and 'bad' moddeling/texturing etc in order to catogorise where each piece gets submited? Since ultimatley, its oppinion based....

      best

      l e g i o n

      **

      Not really. They state what catagory it goes into. Only problem are stupid liars that are really good and say they're a begginer. I don't know anyone like that.
      (edit) On second thoughts, that sounded too rude(/edit)
      ------------------
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      (This message has been edited by no_use_for_a_name (edited 11-29-2002).)

    • Quote

      Originally posted by no_use_for_a_name:
      Not really. They state what catagory it goes into. Only problem are stupid liars that are really good and say they're a begginer. I don't know anyone like that.
      (edit) On second thoughts, that sounded too rude(/edit)

      Assuming we go with 3 catagories for ship class, and then a furthur 3 in each for novice/amatuer/pro, we then get 9 catagories in total. We'd need to get alot of intrest for it to be viable that way.

      Suggestions?

      best,

      l e g i o n

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    • Quote

      Originally posted by no_use_for_a_name:
      Not really. They state what catagory it goes into. Only problem are stupid liars that are really good and say they're a beginner. I don't know anyone like that.

      Yea, I should have said that. The submitter says what category he/she wants to be entered in. If the ship is far better than the skill level he/she should be at (say if Wyvern submits his "Nightmare" ship into the beginner category), then it is automatically dropped from competition. As examples (taken from the EV Image gallery), (url="http://"http://www.stratacafe.com/profiles/images/ben_edwards/517711282002214427.jpg")this image by Skyfox(/url) would probably be a high intermediate ship. While the modelling isn't as complicated as some, the texturing saves it. On the other hand, (url="http://"http://migzilla.bravepages.com/evnova/Izuka.jpg")this image by Migz(/url) is probaby a high beginner ship. The modelling is simple, and while texturing is present, it is not enough to bump it to an intermediate level (IMHO). (url="http://"http://homepage.mac.com/weepul/guardian2.jpg")This image by Weepul 884(/url) while untextured, is a prime example of what could be submitted as an advanced ship. Those are just some examples to try to illustrate what I think the grading scale would be. They might need to be tweaked based on the entries, but I think you get the picture. Also, since they'd be uploaded to EVula.org, I think that none of the people entering should be able to see what the others have submitted. This is pretty simple cuz all you'd need to do is make a final page with all the images available. Maybe make a visitor voting system for final grading. You know, make a form, or something where visitors can write in their first, second, and third place (all around) choices, and then maybe best composition (but not necessarily best modelling), and best modelling (but not necessarily the best compositions). You could call them runner-ups, but I think that "best + specific category" sounds better.

      Matrix

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      "Nothing is fool-proof to a sufficiently talented fool."

    • Okay, to clarify:

      We now have 9 possible areas for submission;

      Small Ships:

      (1): Novice
      (2): Amatuer
      (3): Pro

      Medium Ships:

      (4): Novice
      (5): Amatuer
      (6): Pro

      Large Ships:

      (7): Novice
      (8): Amatuer
      (9): Pro

      As for submissions, should they only be published at the very end, when voting comences? - this also eliminates the issue of 'theft' of ideas.

      l e g i o n

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      (This message has been edited by Legion (edited 11-29-2002).)

    • Entries should only be posted after the entry period has ended.

      How about this for a voting system to even things out:
      Everyone gets to vote once (IP logging? voting by email? there's no real way to enforce this...), submitting a first-choice, second-choice, and third-choice vote for their favorite entries in each category (the categories being small, medium, and large) and each choice must be in a different skill level. There will be 4 "winners", the overall highest voted, and the top in each category. Then, there will be "commendations" for the highest-voted ship in each of the 9, skill-divided classes (excluding "winners").

      Second- and third-choice votes will only count for "commendations".

      Otherwise, it just gets divided up so much that there'd be maybe one to three entries in each category, and winning doesn't mean much. This way, skill would be recognized while still giving beginners a way to get recognition.

      I hope that made sense...feel free to post revision ideas for this, if you come up with any.

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    • Quote

      Originally posted by Weepul 884:
      **Entries should only be posted after the entry period has ended.

      How about this for a voting system to even things out:
      Everyone gets to vote once (IP logging? voting by email? there's no real way to enforce this...), submitting a first-choice, second-choice, and third-choice vote for their favorite entries in each category (the categories being small, medium, and large) and each choice must be in a different skill level. There will be 4 "winners", the overall highest voted, and the top in each category. Then, there will be "commendations" for the highest-voted ship in each of the 9, skill-divided classes (excluding "winners").

      Second- and third-choice votes will only count for "commendations".

      Otherwise, it just gets divided up so much that there'd be maybe one to three entries in each category, and winning doesn't mean much. This way, skill would be recognized while still giving beginners a way to get recognition.

      I hope that made sense...feel free to post revision ideas for this, if you come up with any.

      **

      I think im following you Weep, basically, each person casts a total of 9 votes? (3 per cayagory (small/medium/large))?

      l e g i o n

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    • Quote

      Originally posted by Weepul 884:
      Everyone gets to vote once (IP logging? voting by email? there's no real way to enforce this...)

      If it was done on EV-Nova.net, EVula's Lair, or some other phpBB2 board, a poll could be set up in which each registered user was only allowed to vote once.

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    • Maybe just have 3 catagories? Novice, Intermideate and Advanced? Smaller ships are easier to do, but don't look as good as a Raven-type ship. I think that would work out better than 9 catagories with about 5 entries in each.
      BTW I am not entering myself as I'm useless with Strata.

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