Quote
Originally posted by Eugene Chin:
**An AI ship will only use an escape Ship instead of an escape Pod if it has both the launcher and the ammunition.
As I understand it, Nova Wëap Resources have a flag somewhere (Flags2: 0x0100) that will prevent an AI ship from using a particular weapon. If you set this flag on a fighter bay weapon, the AI will never use it as a weapon. Even if you give the përs a launcher / bay, this fighter will not be launched as a fighter, and should be available as an escape ship.
But, I could be wrong.**
Well, I've been trying out everything that's been suggested, but none of it seems to work. When I set the flag on the bay the AI doesn't use it in battle, but it won't use it to escape either. Can anyone else get this to work?
------------------
MU* addict
telnet:firstage.net:23
Web:www.firstage.net