Quote
Originally posted by Tycho:
**icons aren't too bad(pixel editors), i think i've figured winds and picts will just be viewers, not editors. the bad thing with winds is reading the hex and converting it into something viewable. same with a few others.
...
but all i know is realbasic
**
Ah, ok, yes, I agree WIND would be difficult to do in RB. A PICT viewer where you can copy and paste new ones in is really all that is needed - leave the editing to the graphics apps.
Quote
Originally posted by Tycho:
**
stuff about EVONE
why don't you hard code those editors which the templates describe? i've done it for helian wars. it's pretty easy. is it easier for you to create a template driver? it wouldn't be for me.
**
In C, it is almost the opposite. I have been working since early September on just editors, and in that time have gotten 6 done (desc, STR , STR#, spin, syst, Galaxy Map). The problem is coding the interface is extremely tedious. After making it in Interface Builder (which STILL has bugs), I have to write special code for each editor to set all the values of the controls, read in the values after one is changed to update the window status (set the dot in the close box in X if there are unsaved changes), and finally write out all the data in the correct format. I must be calling GetControlByID over a thousand times... Anyway, it would be significantly easier for me to write a template driver which creates the specific editor needed at run-time by interpreting the templates. Also, ResKnife has a fully functional template driver which I have obotained the sourcecode to. Despite the facts that the code is in C++, not C, and that is will need some changes to work with EVONE, it still gives me something to start with.
Quote
Originally posted by Tycho:
**i like your icons and interfaces. especially str#. i might end up stealing them.
**
Copying the interface is fine, but with the icons be wary of copyright infringement.
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(url="http://"http://www.ariossoftware.com")Arios SoftWare(/url)
(url="http://"http://www.ariossoftware.com/upcoming")EVONE 1.0.0 - the plugin editor for EV/EVO/EVN(/url)