Ambrosia Garden Archive
    • Problems With Adding Ships (EVN)


      I'm creating a total conversion for EVN and when I tried to add a ship, I encountered a number of bizzare problems. The first ship I added worked, but when I went to add a second, it caused all sorts of graphical errors. The ship doesn't appear on the screen. Then if you try to turn, images of the Leviathan appear and flicker randomly on the screen followed by images of cargo drones. Then the parallax starfield starts to stop redrawing. Although initially amusing, this has gotten quite annoying and I would appreciate any assistance.

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      "If there's anything more important than my ego, I want it caught and shot now."
      -Douglas Adams

    • Have you the right #'s in the following feilds?

      of frames

      of sets :frown:= 1 without added banking)(i'll bet this is your problem)

      size x,y
      ID

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      "...Gradually we recovered, venturing cautiously back into the void of space afraid of what we might find there."

    • I checked again and I have entered the numbers correctly. In the shän resource, the ship rotates properly, and the engine glow works, but when I load the game...

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      "If there's anything more important than my ego, I want it caught and shot now."
      -Douglas Adams

    • Change your RID's for the Rlë8's and RlëD's. You probably have something labeled that conflicts with a resource in the game.

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      "If you can't feel the Force, you're not pushing it." -Prof. Li on the "Force"
      Got g?