Ambrosia Garden Archive
    • Classes Allies and Enemies?


      Can Someone help me to nderstand how this works. I have read the bible and it's kind of vague. I read one post that said he didn't know weather you were supposed to enter ID's or Index #'s but I'm pretty sure it's Index #'s. I have looked at all of nova's govt resources but I still don't get what the classes are.

      Ok lets say I have a govt in my plug and I want it to have more than 4 allies. How do I do that? Do I have to copy all of the govt's from NovaFiles and add my govt as an ally? I'm Confused.

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      "I'd hate to fight a war on drugs. I have a hard enought time playing EV Nova on drugs."

    • The way I understand it is that you can assign a government to a class (or a group if you prefer). You can also set a government to have other classes as its allies or enemies.

      For example, gov 1 and gov 2 are both in class 1, and gov 3 is in class 2. Gov 1 has class 1 as one of its allies, and gov 2 has class 2 as one of it enemies. So gov 1 loves gov 2, and gov 2 hates gov 3. Gov 1 and three couldn't care less about each other.

      So, if you're adding a new government, there are two options. If there is a class which is alread allied to all the governments you want, simply add your government to that class. Otherwise, assign your new government to a new class and copy across all the other governments which are affected. Go through and change their allies and enemies to include your new class.

      There is no limit to the number of governments included in a class, but you can only have 4 classes of allies or enemies.

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