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Originally posted by bittercrank:
**Yes, I saved the file after I made the changes, giggle duh! and yes I put it in the plugin folder. I even made sure to copy them beforehand, in case I did something that would be described as FUBAR. Now, as for changing the type. . . that's where I begin to get glassy eyed. I opened the various plugins with ResEdit and, as far as I know, they are still plugins. I ran the game, and they seemed to work fine. . . sans changes though. I started with a few small things, such as changeing ship stats, tech levels, etc., and got discouraged when I hit this curious non-productive wall.
For reference I'm diddling around with the Polycon and SuperCheats 2.7 plugs.
Andrew
**
Get info on some existing plugs, and copy their type and maker (something like that) to the info on your plug in the same fields.
Quote
Originally posted by Unreal Centipede
Ive had the same problem, You play around in the files and the changes dont take place. I save it, And its in the Data file and it doesnt work.
It must be the correct format (as detailed above) and in the "Nova Plugins" folder.
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I'm pr(url="http://"http://www.zombo.com")E(/url)sid(url="http://"http://www.zombo.com")E(/url)nt of the Unit(url="http://"http://www.zombo.com")E(/url)d States and I r(url="http://"http://www.zombo.com")E(/url)fus(url="http://"http://www.zombo.com")E(/url) to (url="http://"http://www.zombo.com")E(/url)at broccoli! - G(url="http://"http://www.zombo.com")E(/url)orge H. W. Bush
Lif(url="http://"http://www.zombo.com")E(/url) is short. (url="http://"http://www.zombo.com")E(/url)at d(url="http://"http://www.zombo.com")E(/url)ss(url="http://"http://www.zombo.com")E(/url)rt first.
Moo.