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Originally posted by Jules:
**You must have pretty ****ed up inner monalogue to do something like that. And people, even if you do post under an unregistered name, your IP address can still be seen, so thiis kind of thing is just stupid.
I just noticed that my link didnt work, so here it is compressed (actually its an extended version too). Its 691k compressed.
ewan
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I realize that your movie file was just a test, but I do feel a small critique is necessary. First of all, it's a tad confusing unless you watch it in slowmo. For your final animation, make sure that the shots last a bit longer, and that the camera angles don't switch too drastically between them. Here's why: in your movie you start with one shot of the figher going from right to left, and then cut immediately to a shot with the fighter going from left to right. Be very careful when you do that because it can leave audiences confused. Especially if the fighter exits on one side of the screen, and immediately reappears on the other side. This can be extremely confusing, and your audience will lose track of the action. What tends to help is a shot of the fighter coming straight at the camera, or directly over, or something. As for the movement of the fighter, you have to play with your f-curves (or whatever the Strata equivilents may be) to make the maneuvers a bit smoother. The fighter starts rotating too abruptly. If it behaves anything like an atmospheric fighter, it should probably bank before it starts to turn. Other than that, it's looking pretty good (I believe that I've posted my problems with the fighter's design elsewhere, so I won't repeat myself there), and I can't wait to see what you do with it.
Matrix
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"Nothing is fool-proof to a sufficiently talented fool."