Short Desc: a TC based on J.R.R. Tolkien's "The Silmarillion", set in space.
Current Stage: Conception. Will begin actual work on it after Christmas,
2003.
I'm looking for Tolkien fans who want to help me on this plug-in. It's
a rather ambitious plan for me, since the last time I made a plug-in was
back in the days of the original EV, and I never finished it.
So let me know if you want to help out, and post ideas and comments here!
Current concepts:
Most fights will be done with extremely short-range beam weapons (aka swords).
There'll be some long-range weapons too (arrows and throwing knifes/axes), but
will be much less powerful and rarely be guided. Most weapons will have use an
exit-type that has a relatively large horizontal offset, to simulate the effects
of weilding swords. So if you point your "ship" straight against the enemy,
you'll almost certainly miss (unless it's something huge...)
Fuel/Energy will play a major role in the game, as it'll represent "stamina" in
the game, and most attacks will use stamina. Acceleration in general will be
turned quite low, so using afterburner (built in for most ships) will be extremely
important for battles.
The basic map will be based on the territories before the Battle of Sudden Flame,
since that's when we have the most political divisions on the map. With mutation
tricks, maps before Nagorthond and Gondolin were established can be created, and
with different starting char, you can pick when to enter the game, and join in on
one of the big battles, aid epic heros like Turin Turamber (make sure you don't
use a sword to cut ropes, even if there's no knife...), and maybe even
change the fate of Beleriand!
I'm currently designing the Girdle of Melian, which none shall pass against the
King's will, unless driven by a doom greater by the powers of Melian. Entry system
into Doriath won't be visible unless you have some NCBs set, and without them, you'll
be randomly teleported between a few systems that have no exit, and lots of enemies.
You won't be able to escape unless you got lucky and got teleported to the one system
that allows you to get out.
I'm not a graphics person, so for now I'll use existing graphics to represent the
races. Auroans for Dwarfs, Pirates for teh servents of Morgoth, Feds for Men, Vell-os
for elves, and Polaris for Valar/Maia/other beings of great power. That's general
thinking, and exceptions can always happen.
Ships probably will represent the type of armor you are wearing, or what class your
character are. I'm not very set on that.
Hypergates and teleportation NCBs will be utilized quite a bit for places that have
restrictive access (Angband, Gondolin, Doriath, Nargothand befure the bridge was built).
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Fundraising to buy a mac so I can play EV:N without using a Emulator (too slow with carrier combats) or taking over my best friend's computer.
Please send all contributions via paypal to panguim@uclink4.berkeley.edu