Quote
Originally posted by marjock:
I make my mapwhich is relatively simple basicly consists of some lava and some ground and so i make it all the one ground tile and when i enter the cave everything looks square how do i fix this?
Ground tiles are all square. This is the "floor" layer. If you want things like walls, or rocks, etc, then you will want to use a layer which is drawn on top of the floor. If this is not what you're asking about post a screenshot so I can see what you are doing.
Quote
I think vortek is called Evil_brother so i dont need the id i just put in Evil_brother correct?
You don't need to put anything in. In the NPC control event object when you select "Delete" or "Kill," there will be a drop down box in the upper right hand corner for selecting the NPC type.
Oh wait, I think I know what you are trying to get at. Youa re trying to remove the standard PoG guy from Fantrima, yes?
If so then you need to do the following:
- Create a new NPC with the exact same name that Beenox used for this NPC.
- Use an event to remove this NPC with the NPC control event object
- Delete your NPC from your code.
What this will do is allow you to use the NPC control event object to remove the NPC(since this event object only lets you manipulate your own NPCs. So you are tricking it). The only problem in this is finding the NPC's "true" name. Since we never see the NPC's code-level name(it could be "evil_brother" or "Vortek" or "Vorktek, evil brother" or "sloppy fat dude" etc) it sometimes could be difficult to guess it.
When I run into things like this I send an e-mail to Dee Brown at beenox( dee@beenox.com ) and ask politely if he would check on the NPC's true name and tell it to me. If he agrees(and he usually does, he's very nice) then you will have the info you need. If he doesn't then your only options are to guess and check til you find it or give up and do something else.
Quote
How do i give my cave a map at the moment a white x just appears on a black screen
You need to create a map preview picture. In the map editor click on the "Tools" box. Select the "Generate map preview picture" or whatever the name is(it is something like that). You will then be asked for the size of the map. Keep the default sizings. Click ok and a map overview will be created.
If you then open up the location window for this map you will see the map overview picture in the bottom right corner of the window.
Quote
Sorry to double post but i forgot something and dont know how to edit prvious replys
Above every post are a series of buttons. One is marked "edit." Click on that and you will be able to edit your message.
(edit)Took out some fluff quote(/edit)
------------------
(url="http://"http://stark.evula.net/pogwalkthrough.htm")PoG Walkthrough and Compendium(/url) | (url="http://"http://stark.evula.net/plugins/dev_tools.htm")PoG Dev Tools(/url) | (url="http://"http://stark.evula.net/plugins/spells_expander.htm")Spells Expander(/url)
(url="http://"http://stark.evula.net")Stark.evula.net(/url) | (url="http://"http://www.evula.net")EVula.net(/url) | (url="http://"http://mail.ambrosiasw.com/mailman/listinfo/coldstone_dev")Coldstone-dev mailing list(/url)
(This message has been edited by Stark Bledfast (edited 11-27-2002).)