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Originally posted by Weepul 884:
**Originally posted by Divals the Conqueror:
One of the art institutes told me the stuff on my web site is equivalent to a second-year
student's work. I think i want something a little more challenging.
Really? How'd you find out? I wonder what they'd think of my stuff...
Oh, and it seems your website has a ton of broken links. I can't access lots of stuff, like the studio section.
I've found that a great deal of 3D knowledge and experience can be gained from independent work. School can be good for teaching things like traditional art or cinematography and other fields related to CG, but until you reach a very high level of proficiency, you can learn on your own as far as using programs goes.
I for one am going to Stanford next year (anyone else?), and I'm going to keep doing what I have been doing: school for academics, spare time for CG and having fun, except that now for once I'll be able to have some classes related to CG.
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Of course, being in California, you're going to also have access to programs such as tho ones at Cogswell Polytechnical in Sunnyvale, the Academy of Art College in San Fransisco, West Valley College in Saratoga, and De Anza College in Cupertino. I know, you're laughing at the mention of community colleges, but they have very good programs. Besides, I heard that the Academy of Art College isn't all that great for CG, despite the fact that they have tons of equipment, and that Cogswell is a better place to go for such things. Anyway, it depends on what you want to do in CG. If you want to be an animator, De Anza is a very good place to go, and they have produced several great character animators (but then again, I'm a tad biased). If you want to do effects animation, probably Cogswell or the Academy would be better. Lighting, staging, modeling are among the other fields of CG animation that you might want to focus on, since animation is a very tough field to get into.
Matrix
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"Nothing is fool-proof to a sufficiently talented fool."