I'm trying to create a mission string which begins with your typical chance-encounter. At first I was using a pers to start the mission, but I realised it would be very difficult to successfully test it with the extremely slim chance of me encountering the specific pers when I was playtesting.
The mission was supposed to be along the lines of ship approaches, hails, brief chat with the pilot in which he tells you that if you're ever on a certain planet, visit the bar etc. The misn was set to be auto-aborting and non-refusable - flag 0x0005. It then set the mission bit which enables the mission at the planet's bar.
Anyway, I gave up on the pers idea and went for a straightforward chance-encounter-in-a-bar thing. Same lines though: a guy recognises you on the way out and gives you the same recommendation. However, the mission does not auto-abort. It can be aborted manually, but then the mission bits are not set. It cannot, obviously, be completed, as there are no requirements.
Does anyone have any idea how I can get this working? The best idea I've had - but I'm reluctant to use it - is to put the recommendation at the end of some other minor mission. I really would like it to work the first way, though.
Thanks,
Charles