Quote
Originally posted by Constantine MoG:
**I remember that back in the day my beloved copy of EV Edit had a menu command that got rid of all of the existing systems and stellar objects, letting you start from scratch.
How would you suggest I achieve a similar effect with Nova's EVTools short of copying over every system into my plug and changing each and every one of them, one by one? It would be kinda cool if I could have a clean slate to work with.
**
Huh?
Why not just make a plug-in file with no systems and then create whatever systems and stellars you want? To avoid conflicts with Nova's systems, you would also have to edit a copy of the Nova data file that contains the systems/spobs, removing all the built-in resources.
(Early versions of EV-Edit did not need a menu command to remove all existing reaources, it often did that spontaneously, forcing you to start from scratch whether you wanted to or not.)
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Joe Burnette
"I find that humans can be divided into only two meaningful categories: Decent Humans and Sonsofbitches; both types appear to be evenly distributed among all shapes, colors, sizes, and nationalities." -- Keith Laumer