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Originally posted by Mahayana:
I think, generally, it is determined that if you use no Ambrosia material in the plugin, aside from the engine, than it is okay (read:legal) to charge for it. However, I'd like to take this time to say that, after paying for a professionally-made computer game, I would never pay for a plugin.
Well, I don't mean legal, I was thinking more sponsored under Ambrosia, like an actual game. It would sell as any other game, like I said: EVO was nothing more than a better 'TC' of EV with better engine capabilities. Nuff people paid for that, so if you called it a 'game' instead of a 'plug-in' then would you buy it? Isn't it based on how good the game is, rather than what it actually is?
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Furthermore, you have other issues, such as: How would you make people pay for the plug? How would you prevent piracy? Obviously, you wouldn't go to great extremes to prevent this--paying for the plug would probably be more of an honor-system dealie. To sum it up: Although you could charge for a plugin, I don't think many people would actually pay for it.
Again, I refer to EVO, the massive plug-in with a better engine. If it was sponsored by Ambrosia (with royalties given to mburch, ATMOS and ASW), then it could be made into a regestration system in which I, the author (for example only) would get my 25% cut or whatever every month. If you stopped imagining it like a plug-in and more like a whole game, maybe you could understand how things would work. Think EVO...
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Besides, you make plugs for fun, right? How can you charge for something you make out of the goodness of your heart? I also doubt Ambrosia ever intended for plugins to be sold.
Yes, I do enjoy making plugs, and enjoy people enjoying them. However, spending lots of time on one for nothing but satisfaction seems like a waste of time, and usually, money. I don't mean waste exactly, but it would be nice to see more of a reward for your work. Now what I mean?
matrix:
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How would you regulate that? You couldn't upload it to the Ambrosia site, because the download's free. Hosting it on your site would be fine, except you wouldn't get the same number of downloads as the ASW site would give you. You could ask if people could make a small contribution, but I certainly wouldn't pay $20.
Like I said before, it would be more of a game than a plug-in. Donations? Asking doesn't get you nowhere, I bet the poor bloke who made Mechanisto got **** all for his trouble. If it was ASW sponsored (like a Coldstone-made game), it could be chaneled through their site and sold through them.
--gav
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