My idea might work, I dunno. The theory goes that if you set fighters to have zero shields and armor, but have no explosion types, (ie, 1005 and 4 or whatever) the fighters will not blow up. However, you wouldn't be able to select these fighters, because Nova thinks that they have blown up.
While testing version 1.0.2 of my plugin Demented Drones, I forgot to add explosions to the ships. The result was they wouldn't blow up, no matter what you did to em.
So I figured that if this does work, you could make a weapon that sort of distracts missiles, while just sitting there. It probably doesn't have any use, but it sure does look cool.
You could also use this theory for, say, a long dead battlefield. The use being that since you can't select the ships, they will appear completely dead.
Just thought I'd share an accidental bug/feature of Nova!
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