Just in case you hadn' t noticed, the engines of EV, EVO and probably Nova; handle ship speeds differently. What I mean is: A Confed Frigate or Cruiser on EV is speed
150, It moves very slowly. However, a UE Destroyer in EVO is also speed 150, but it moves fairly quickly: Therefore the two game engines handle the speed values differently.
What I would like to know is: Is there some sort of algorithim that can convert EV ship speeds to their equivalent EVO or EVN speeds (assuming what I have said above is correct) and if there is an algorithim (or conversion ratio(or something else!), could you tell me what it is?
Thanks,
Will
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Shouldn't there be something in this space?