Quote
Originally posted by mrxak:
**BTW, is it possible to have non-square spöb graphics in any EV?
It would be neat to have a planet made up of two or more pieces, stuck together to make up a whole planet, with different landing zones. The above is not neccessary to have (just make your masks go only halfway from both sides for both spöbs), but it could save some pixels.
**
The easier way would be to create the graphic you wanted, then open it up in photoshop or something and divide it into the two parts. Put the two different spobs right next to each other and line them back up, to make them look like one planet. You could place two spaceport bars on one planet. Neat.
Tricks I've done?
Apart from a few ones like getting the AI to use mine type weapons (as a guided and unguided projectile in EVO), I've done such things as making stations you land on fire at you (you make a station at 0,0 in a system, then copy the station spin, rename it as a ship spin, create a matching ship with a velocity of 0, and the weapons you want, and use the ship in a mission where the player is sent to destroy the station (even more impressive, you can use VisBits to change the system before the player warps in, say on the last preceeding mission, and remove the station. This way the player actually CAN destroy the station and leave nothing standing).
Oh, and of course weapons that destroy the player's ship when fired are always plenty of fun
------------------
Gage Stryker,
Purveyor of missing links.
This post is subject to all the protections and benifits of the posting code
It's coming - (url="http://"http://www26.brinkster.com/bdprod/index.html")Visible Menace for EVO!(/url) Current as of 03/21/02 | | v 0.2.7 | | 12.5 MB | | 42% to Beta