Ambrosia Garden Archive
    • Beginning A Plug For Nova


      I'm only just starting to make a plug for EV: Nova, and I'm trying to make a custom chär resource. I'm up to where I have to specify the number of starting kills and the player's legal status; the only problem is that I don't know how many kills every combat rating has. What I mean is how many kills does the player need for the combat rating which I want to give him/her, if I want to make the player start as 'Competent'? I also want the player to start as a 'Good Citizen', but again, I don't know the number to enter. I also want to make the player start as an 'Offender' in other systems and, once again, I have no clue what to enter. :redface: 😕

      I hope anybody who can answer can understand this. 😉

      I'm only just starting to make plugins, as well, so expect more (probably seemingly stupid to you!) questions like this in the not-too-distant future. 🙂

      <edit> Typos. </edit>
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      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

      (This message has been edited by MDWGMalc (edited 05-08-2002).)

    • At the bottom of the EV Nova Bible you can find the kill ratings and their associated numbers as well as government ratings and their associated numbers.

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    • Quote

      Originally posted by daimyo:
      **At the bottom of the EV Nova Bible you can find the kill ratings and their associated numbers as well as government ratings and their associated numbers.
      **

      Thanks! 🙂

      Another question, I once tried modifying a ship used in the standard game, and I wanted to have my own sort of 'super-ship' (which I got when I finished the mission string I was doing), and I did, and it worked, and I could buy it, but the computer used it, which I didn't want to happen. (I wanted the ship to be one-of-a-kind.) So... How do I make the computer not use a ship? 🙂

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      Which is worse, ignorance or apathy?
      Who knows?
      Who cares?
      Visit the (url="http://"http://homepage.mac.com/mdwgmalc/")Malcolm's World Homepage!(/url)

    • You either have to replace every dude resource that includes that ship or you'll have to edit your supership's resource's ID numbers so that it's a new ship instead.
      If you don't understand what I'm talking about, you'd best get a copy of the (url="http://"http://homepage.mac.com/cafall/.cv/cafall/Public/Nova Bible.sit-binhex.hqx")PDF Nova Bible(/url) and my (url="http://"http://homepage.mac.com/cafall/.cv/cafall/Public/Plug Dev Guide.sit-binhex.hqx")plug-in development guide(/url), which covers outfits and weapons (I'm working on systems and stellar objects at the moment).

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      The greatest of harm can result from the best of intentions — Wizard's Second Rule, Stone of Tears.
      — Cafall