Ambrosia Garden Archive
    • Help with a Simple Plug


      Just trying to get started here on my road to plug-in development greatness!

      I am trying to make the different versions of Rebel Vipers and Rebel Viper Bays available for purchase (Beam Variant, Heavy Fighter, etc.).

      I don't know what to change. I went ahead and copied the bits used for the regular Rebel Vipers on availability and pasted them on the modified Rebel Vipers. Still didn't work.

      What do I need to do?

      ------------------
      -The Sun will always
      rise-

    • There's another post with just this topic. It's from a couple days back, I think.

      Matrix

      ------------------
      "Nothing is fool-proof to a sufficiently talented fool."

    • Alright, I found that post and read it, yet I still am very confused 🙂

      I am still pretty new to ResEdit so I was...well...lost. Is there anyone here who could give a simple step-by-step on what to do? It would be much appreciated.

      ------------------
      -The Sun will always
      rise-

    • You need tech levels to be the same. If you change the availabilty bits, you only make them available when a certain mission line is completed. Again, tech levels are also important for this as well. Go read the bible on oütfs.

      ------------------
      "What goes up must come down, unless it reaches Escape Velocity and flies off to Palshife to join the Rebellion."
      (url="http://"http://www.ambrosiasw.com/cgi-bin/vftp/dl-redirect.pl/TheChallenge101.sea.bin?path=evn/plugins&file;=TheChallenge101.sea.bin")The Challenge(/url): A deadly test of skill and power (new version 1.0.2 coming soon)
      (url="http://"http://homepage.mac.com/mrxak/Haikus/haikus.html")The Haiku Archive(/url): Collected Works of the Rabid Haiku Generator