A way around the problem of ships wanting to live might be the following:
A weapon with very low range and no explosion radius that splits into submunitions immediately after launch. The submunitions have an explosive radius that is sufficient to kill the mine-ship.
The mine-ship is most probably too stupid to look into submunitions.
EDIT: One would think so, at least. Actually, the submunitions just refuse to hurt the ship who fired the weapon. At least when I try it.
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Baron Vladimir Zarkonnen le Errible
(Zarquon) (url="http://"http://homepage.mac.com/zarkonnen/")http://homepage.mac.com/zarkonnen/(/url)
(This message has been edited by Zarkonnen (edited 04-04-2002).)