Have some unusual behavior in my Spobs. Been using optimized color tables in converting down to 8-bits, but I am beginning to wonder if EVO doesn't use the Mac System pallet instead. Or, perhaps, the first PICT it loads in any screen sets the available colors?
Anyone have a recommendation for best color table to use for spobs, outfits, etc.? I'd hate to render a lovely landing scene in 256 shades of pale green and discover EVO only uses the two greens from the splash pic's CLUT!
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You see a Grue.