I'm having some difficulty with applying a shän to a prerendered ship graphic. When I set the FramePerSet and BaseCount fields to 6, the sample sprite works perfectly, but the weapon's indicators rotate too fast. However, if I set the fields to 36, the gun indicators rotate with the ship, until the ship frames end and it goes into black. Not sure which is the correct setting, and the Bible is contradicted by the fact that the rotation works with a 6-6 setting. Any help would be appreciated.
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Suppose you were an idiot, and suppose you were a member of Congress, ah, but I repeat myself.
-Mark Twain