Ambrosia Garden Archive
    • very quick question about EVO dev map


      Ok, I just decided to fool around with making a new plug-in... How does one make more than one plug-in at a time with the EVO Developer's Map? It seems to always load the previous plug-in galaxy...

      -Lequis

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    • You can load another plug-in into the EVO Dev. Map by choosing OpenÉ from the File menu and selecting the plug-in you want.

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      ŃCafall

    • Oh. Okay. So I guess I shouldn't have any problems with the extra data file.
      Thanks.

      -Lequis

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      Join the AS Development Team, see strange and wonderful places, meet strange and wonderful people.

    • DAHHH!!! It won't work! I still have the darn Spectrum galaxy... someone help!

      -Lequis

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      "Ok, so I'm going to create a vacuum so you can never do this again." - D.E.M., Lequis Software, responding on the untimely destruction of a possible conceptual ship for Spectrum 1.0

    • I'm not sure exactly what you mean, but I don't think you can simultaneously open two plugs with Dev Map -- officially. What you can try is to change the files in the "Data Files ƒ" folder in the Dev Map folder to point to your plug-in instead, if that's what you want. Then when you edit any plug, any changes in the plug will be stacked onto the original map and saved in the plug you edit. Hope this helps.

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