When I try to render a 640x480 anti-aliased picture of a fairly but not extremely detailed ship, mechanisto says there is not enough memory, and to try a smaller rendering size. I have 160 physical RAM with VM up to 180. No other applications running. It works fine, unless I try to render with anti-aliasing. I have 50mb minimum allocated, and 100 preffered, which should be way more than enough. I zapped the PRAM and rebuilt the desktop.
It worked before. What is wrong?
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