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Originally posted by Weepul 884:
**How'd you make the shading detail on the wings? I'd think it's a texture, but I seem to remember that you never work with image maps. So, how'd you do it?
The surface is a touch plastic-looking, and I personally prefer grey for Antinoda ships...but I also like blue-green, so it's all good. Other than that, it's great! The shape is indeed sleek yet strong, and the wing shading gives it character. Great, as usual!
**
It's all basic surfaces and carefully crafted 3-D objects. Also - the final model for the redone Raptor is now done and it is a little bit different and better than the picture shown in this thread. Today I will be working on the Kestrel or the fighter.
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Live long enough in the shadows,
and you become one...
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