Quote
Originally posted by ComputerLizard:
**cinema4d XL or a "lite" version? the shaders in XL toally kick ass, it's propably the next most flexible shader system to coding it yourself in Renderman. BhodiNut owns.
and no, i don't know of any ship building tutorials specifically for cinema4d either.
ComputerLizard
**
All versions of C4D such as GO support the same shaders and texture maps. The only difference is in the modeling area. No bones/particles/deformations/hypernurbs(regular nurbs are supported though).
GO is the best value out there as most of the above is not normally used in the creation of ships.
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