Ambrosia Garden Archive
    • Strange Luck Infusion Bug


      I was playing PoG and I had just bought some ingredients from Normha village. I saved my game, and, since the Luck Infusion Skill didn't say anything about a time limit, I tried it. Unfortunately, after I made it, it said that there is a time limit. It also said that luck is +5. My normal luck is 20. After I used the potion, my luck was 70. Is this a bug, or is the potion supposed to increase luck by 50, but there was a typo?

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      bleed in battle."

    • I never seen this if it is a bug.

      is it repeatable? or a one off?

      stark? RubberD? AAC?

      ~stray

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    • Quote

      Originally posted by Tanis Half-Halo:
      It also said that luck is +5. My normal luck is 20. After I used the potion, my luck was 70. Is this a bug, or is the potion supposed to increase luck by 50, but there was a typo?

      Mr. Tanis Half-Halo,

      Looking at the Trinity source code there is indeed a discrepancy. The description does indicate an increase of 5 Luck, but when it modifies your luck score it adds 50 for a duration of 75 'seconds'. What a deal!

      Once things settle down a bit with some plug-in work I and others are doing, the Trinity Development Project(TDP) will get under way and this will be one of the things fixed.

      Thanks for the heads up that this is a problem. I was unaware of it.

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    • 50....that's a huge difference. I would recommend using luck infusions before fighting a group of Sea Giants, because 50 luck can mean the difference between a Ring of the Gods or not. Remember, a Ring of the Gods is worth 30,000 gold at Gywden Camp or Fungus's Getaway.

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      "If a soldier sweats in
      boot camp, he won't
      bleed in battle."